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XNA Game Development: Brian O’Keefe
Brian O’Keefe gave the first Dead Coder Society presentation on his experience developing games using XNA and releasing on the Xbox 360. His first release is “Flipside“, and he’s working on another game right now. You can follow his recent developments at his website, Bokstuff.com. Feel free to read the collected notes from his presentation […]
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A Note on Notes
Our notes are notes — ask if you have questions!
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The Birth of the Dead Coder Society
The forums are up, the blog is functional, and the new server is thriving. Articles will be coming, themes may be changing, and everything else is being updated. Cheers to the birth of the Dead Coder Society!